Thread in 'Dire Wolf Omni Builds' started by BindMind, Jun 16, 2014.
I would like to reiterate this question, because I'm noticing the same thing.
Base heat was increased for AC5s and UAC5s from 1 to 1.5 back in November
Hot build when you alpha it non-stop..
With a macro in firectrl this can fire every 125 ms
Hmm, Ill try that. So each weapon to a single group?
Yes, weapon group 1 through 6 with a delay of 125ms (or 126 to be sure) between key presses, get all cooldown nodes (otherwise it's 277ms without jams, 134ms with jams), link each weapon to a group (sadly no groupfire), and fire away!
And then when it jams, will that affect the fire rate? Have not tried it yet, still busy with work..
Some shots will be left out, as the jammed weapon can't be fired. I think firectrl also has a built-in 'double fire rate' function so you can go for a 'safe' fire rate of 251ms and when you need the firepower you enable that mode. I haven't looked into it a lot, because I'm not a macro user myself. I forget to/am too lazy to start the separate program and prefer pinpoint damage over suppression anyway
Oh man. I'm not sure what the 'meta' dakka DWF is anymore. I used to think it was 2xUAC10, 3xUAC5. Then you have 8xAC2 or 8xLB2X.
...and then you have THIS!!! Took it out for a couple spins, and wow, even completely unskilled it is a beast. Look forward to skilling this thing up.
My take on it:
No fancy macros necessary.
1. Right click: Right 3 UAC5's
2. Left click: Left 3 UAC5's
3. Arm mounted UAC5's.
This gives you the option to alpha or stagger, and allows you to clear corners a little easier.
I still love the 2xUAC10, 3xUAC5 load. and 8xAC2 on the Ultraviolet.
<edit> post skill-up report: egh. Honestly I think the 2xUAC10, 3xUAC5 build is superior to this 6xUAC5 build. A 70 point double tap every 2.25 seconds is actually easier to deliver consistently (and more heat efficient), then trying to 60 point double tap every 1.5 seconds.
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