Rifleman = fun fun fun. 3 ballistic hardpoints and 5 energy hardpoints you say? alright: Fire groups: Left click: left side AC2 Right click: right side AC2's Third group: all five ML's 4th group: arm mount ML's. Proposed skill tree for your pleasure: https://kitlaan.gitlab.io/mwoskill/?p=jsonbin1.5bea4886dfd6922d0a12d926#s=Weapons Fully skilled, surprisingly effective at fire support. You are best at vertical hill hump peaking. Either fire your AC2's all together to try to focus a component, or stagger firing gives you pretty good suppression capabilities. Nobody likes getting hit multiple times with AC2's. Inside 300 meters your ML's become your prime damage producer. Peak, fire the ML's while firing the AC2's continuously, and then if safe stay exposed for a second ML volley, or return to cover. Alternate LB2X version: