Made this on an ANH-1A after seeing something similar in the '2A' thread called 'The Punisher'. The 1A has a nice cooldown quirk for the AC10. Great DPS.
6 armour in an Anni head = dead Remove the light ferro armour and one ton AC10 ammo (from Head) then insert Endosteel Remove the light engine and insert a STD 300 Replace the 2 heatsinks (1 is better add armour for twisting with) in the engine and armour up the head to 18 and use remainder on the CT and weak arm (Or a 1/2 ton AC10 if you feel the build is ammo shy) Transfer RAC2 ammo in CT to head Advantages: 1) Will not gain heat with torso loss - light engine heat will hurt this mech with torso loss 2) Will not slow down with torso loss - slowing down to the same speed as a stock Urbie = dead 3) By removing the AC10 ammo (point 2 above) from the CT gives you a better chance to survive - 24 rounds (no ammo mods) before you empty the CT ammo bin is a long time in a slow mech with a fat CT - 12 is just 6 shots 4) As RAC has spin up and unless someone is slow and does not use cover to approach using ammo early in the match for the RAC is slow - you are more likely to use up the ton of AC10 5) Armouring up the weak arm gives better twisting protection for that deadly gun torso. Rugby