Yes. This is the stalker build. Jump Jets + 6xSRM6 + lasers. I run mine with less leg armor.
krevLL, you could put those same weapons on the champion. Would it be worth it to have the same firepower with 15 tons less? [MEDIA]
And what mech are you running this on? Because it doesn't sound like a Mad Cat Mk II.
[MEDIA] I don't think there's any way to make this build fantastic, but at least you can bring enough back up weapons to have something to do when...
You can do it with a hunchback. [MEDIA]
I agree that 37% is too hot, but 56% seems cooler than is necessary. Here's my take: [MEDIA]
I thought you couldn't bring rocket launchers into Solaris?
Hey, just doing some math here... Before skills, your medium lasers have 3.5 s cooldown and ~.85s duration (with 5% perk) resulting in 4.35 time...
My take: [MEDIA]
3 light ppc's is also an option, but it's still pretty hot: [MEDIA] You get 13 heatsinks with either a LE325 or ST300
If lasers are your priority, then it may be worth a missile downgrade to include two additional heatsinks: [MEDIA]
So this? [MEDIA] Honestly I much prefer the LBX version, as it doesn't require you to chain fire. If you need to torso twist away, you can. And if...
How much shielding do you do with your arms? If you don't, then this is a slightly cooler option: [MEDIA]
I understand why you'd drop LRMs, as the whole long distance indirect fire doesn't mach sense when most of your weaponry is Ballistic and Laser. But...
idk, when I ran my bushwacker with an XL engine I was constantly getting killed via side torso. Seems like a really bad chassis for XL. Clearly...
I'd move the ammo out of the arms and lower the armor there instead of the legs... ie, have the legs and arms both be at 50 armor. Put the heat...
It's been a while, but I ran a build like this. I ran small lasers and a smaller engine, but more ammo: [MEDIA] I can't at this time remember if I...
I cannot see the images. I'm curious, why do you have full armor on the right hand and none on the left? Do all the ballistic weapons blind you in...
Hmm. I feel like there's a bit of a contradiction between short range missiles and extended range lasers. Like you're unsure if you want to be a...
Here are my takes: [MEDIA] [MEDIA] [MEDIA] All of which just die if a light looks at you funny. You could try Streaks instead of ATM's, and the...
I haven't tried your build yet, but I always kinda shudder when I see rows and rows of single heat sinks. I was messing around and discovered if you...
First off, found a reddit thread. Officially all the launchers take the same amount of time to disgorge the sum of their missiles. In practice,...
You could get a max engine in there without sacrificing much in the way of weaponry: [MEDIA] You're sacrificing some survivability for tonnage with...
TBT-7M was the first mech I ever bought. I ran it with MRM 40 and 2xSRM6. I alpha striked everything, didn't know about ghost heat. Good memories....
Or you could run an xl375 and ER medium lasers. You could even run 4xcLRM-20+A (if it's team LRM day). The point is, the mad cat lets you modify the...
I vote the Mad Cat II. You have more options... you can easily go Artemis for example, which the timber wolf cannot: [MEDIA]
Question for CarloArmato: Why do you put the ER large lasers in the arms? I haven't played my dire whale very much, but I was under the impression...
If you're going to run lower arm + hand on just one arm, wouldn't it make more sense to do it on the right arm with 6 lasers as opposed to the left...
If you can spare half a ton of ammo you can get a bigger engine: [MEDIA]
Just wanna echo what IronEleven said. MK II: Should be using EndoSteel instead of Ferro-Fibrous. MK I and III: Very fast and very cool is nice,...
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