Competitive Skill tree: maximizing build efficiency

Choosing what to skill and why to maximize build efficiency and survivability

  1. Game mode disclaimer, various fixes, EngRish improvements

    ... and I also want to see what happens when I publish an update, 'cause I could also ninja edit my own guides.

    • Added general rule of thumbs in Sensor skill tree (QP, FP and competitive game modes)
    • Added game mode disclaimer (this guide is mostly meant for QP and FP)
    • Edited "light's choice" mobility skill tree because there was 1 additional node that wasn't needed to achieve full speed tweak (torso pitch node on the right), so the skill set dropped from 26 to 25 nodes...