Casual RGH-1B "Triple Triple Ten" (3xMRM30, LE250)

Thread in 'RGH-1B' started by Pretzalcoatl, May 15, 2018.

  1. Pretzalcoatl

    Pretzalcoatl New Member

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    This almost assuredly needs to be skilled for missile racks to deal with ammunition shortages, and I'm almost tempted to shave another half-ton off the legs to fit another salvo.
     
  2. Rugbypig

    Rugbypig New Member

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    2 x MRM 40 leaves you 6 tons to play with
     
  3. Lorgot

    Lorgot Advanced Member

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  4. CarloArmato

    CarloArmato Professional Potato Carrier

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    I strongly suggest to avoid 3xMRM30.
    • You have a small engine with little speed, so you will have an hard time to get close / flank and get in the "little spread" range.
    • Heat efficiency is garbage: you can't start a brawl against a fresh mech and win it without overheating. Coupled with heat scale, build will be useless.
    • Ammo count is actually overkill. You could spam it as much as you like.
    2xMRM40 ghost heat is manageable (~1 additional heat), with dual MRM40 you can alpha strike and fit more speed and heat dissipation.
    Due to MRM spread and the fact it best work at very close range, I would fit something like this.
     
    ShiverMeRivets likes this.
  5. ShiverMeRivets

    ShiverMeRivets Well-Known Member

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    @CarloArmato no machine guns?
    Take the engine down to 280 and put 3 MGs + 1 ton of ammo. With all the armor stripping of the MRMs the MGs will destroy any open component, for no additional heat.

    Edit:
    I just noticed the arm armor is completely stripped, so no point in taken mgs on weak arms. Perhas it is worth going down to MRM40+30 instead and fit the MGs with armor.
     
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