The Raven's stealth kit exists on a heavy mech with few weapon hardpoints and only a little tonnage. Sweet deal... it can be a great support sniper...
So, the heat management equation is always fun. The simple answer is that if your tactics include alpha strikes with multiple hot weapons, spending...
Aaaaaand here we have the same build with some far better components. [IMG] This build features LRMs to let the mech contribute to battle while...
Yeah, the Victor has a beefy arm, there. That does you no good if the AC/20 or its ammo get totaled. Scale down to an AC/10 and drop one JJ to get...
Here's the same mech with career ++ optimizations. [IMG] Note: Heat Efficiency rating is skewed by the Heat Bank, but is actually still about 7/10.
So, the Kintaro is a beast. Fast, tough, and enough SRMs to destabilize the big mechs. Take that same concept and give it an increase to stability...
Yeah, the tonnage-to-damage ratio is odd, with certain ton-range mechs getting shorted on their respective impact. That plus the increased melee...
The Quickdraw is not a desirable mech. There's good reasons why no one has posted builds for it, and among those reasons are the limited available...
And here's the next, configured for highest damage output at brawl range, at the cost of JJ maneuvering and some armor. Still, if it suits your...
Javelins do have use in the early game, and there are many deployments that pit you against (or even alongside) the 10A with its LRM15. Salvaging...
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